The Kickstarter received a total of $116,064.
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Their initial target was $75,000 for a basic PC version, with additional milestones listed to add additional levels and modes, online support and a console version. the World: The Game, including animator Paul Robertson, launched a Kickstarter campaign to fund production of Mercenary Kings. Tribute Games, formed from the team who previously worked on Scott Pilgrim vs. Ammo types can also be switched out to add elemental damage or change bullet behavior, though not all ammo types are compatible with all guns. Gun creation involves crafting multiple components which affect the weapon's stats such as firing rate, magazine size, and weight.
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Enemies drop certain kinds of loot depending on their type which can be used to craft weapon parts, knives, armor, or mods which give unique player abilities. The game also features a detailed loot-based customization system. Objectives vary from one level to another and include boss battles, hostage rescues, item collection, and more. Players gain rank points upon completion which are used to rank up and unlock more difficult sets of missions. Missions are structured akin to the Monster Hunter series with levels accessed one at a time from a central hub area. Mercenary Kings offers up to four player co-op with online or local split screen play. Players can jump, crouch, roll, shoot in four directions and use a short range frontal melee attack to make their way through 100+ missions with a variety of enemies, bosses, and locations. Mercenary Kings is a side-scrolling run-and-gun platform similar to games like SNK's Metal Slug series.